What is this?
KUDA-Shaders is a shaderpack made for the Minecraft Shaders Mod (OptiFine). It adds basically shadows, new lightning system, godrays and other effects. This pack will recieve future updates for optimization, if you find a bug, feel free to report it on the Report a Problem page.
That's up to you. KUDA-Shaders v6 is designed to have nice graphics, fast, customizable and to be playable. The last version of KUDA-Shaders has plenty of options you can mess around with. I also try to optimized it and eliminate every bug I can find. Feel free to download my shaderpack, test it and decide yourself if you want to use my shaders!
By donating me, you will have access to download my Development Packs. Please see this as a thank you for supporting me!
If you have already donated me and have an account, then please log in on dedelner.net, to download my Development Packs from the archive.
Development Packs archive
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Do you need help in Minecraft? Are you a mod or shader developer? Did you made a resource pack?
Download Older Versions
Other versions coming soon
Please read this agreement until the end:
– You are allowed to make videos or pictures with my shaderpack (YouTube, Twitch, …).
– You are allowed to modify my shaderpack only for yourself!
– You are not allowed to claim my shaderpack as your own!
– You are not allowed to redistribute and/or reupload it!
– Only selected people are allowed to use my shaderpack as a base redistribute their modifications to public.
– If you like to share my shaderpack, please share it with a link to the original post.
– You are not allowed to use adf.ly links or any other URL-shortener! (Except bit.ly and goo.gl)
– If you modified something or use my development shaderpacks in your videos, please leave a note.
Please consider my agreement.
– Thank you.
If you like to ask for permission to use my shaderpack as a base, contact me on Discord.
For more question, look at the FAQ page on dedelner.net
Last Update: 6th June 2017
sp614x: Thanks for keep updating the shaders mod!
Daxnitro: Thanks for the orginal GLSL shaders mod, to make this here all possible!
Chocapic13: A huge thank you to him for helping me and using parts of his code!
robobo1221: Thanks for helping me doing proper tonemapping
Capt Tatsu: Thanks for explaining me how bloom works and to let me use his bloom
Blackops7799: Better SSAO (Used in KUDA-Shaders v5 and older).
Jodie: Thanks for letting me use his awesome ambient occlusion
Gerard Geer: Random dots function for dirty lens
@arajdon: Thank you for making my own website!
My donators: Thank you all for supporting me!
You: Thanks for downloading and playing with my shaderpack!