Minor tasks: Introduction
2 Temples, are on this map, one on the upper side of the map and one on the bottom. These need to be taken, by killing the mobs, who appear. If you captured the temple, then it fires flashes on the towers of the opponent a par seconds.
This minor task determines much about the gameplay since the towers will be very pitted, if these flashes once bent on a team.
Garden of terror
Always at night dark flowers, which is to kill and to collect the seeds of them appear here. After the entire team gathered 100 seeds, a player from the team can turn to a plant Monster, which has very much HP and can do great damage against towers.
This minor task is rather unreliable. Just when a player turns into this monster, which makes it the first time or has problems with his Internet, this may be a flaw of the secondary task.
In the Ghost mines mobs must be killed at regular intervals in the mine below. When the time has elapsed, each team receives a Golem. The more mobs each team has killed the stronger the Golem. The Golem fights together with your team against your opponent for a certain time, or until he dies.
The minor task advantage both teams. Even if a team receives a weaker Golem than the other team, he is still a help to the team.
Tribute on the map appear repeatedly in the cursed Valley. This applies to collect it by right clicking and a slightly longer cast time. Once a team has collected 3 tribute, the opposing team is cursed. This means the minions have all only an HP and your buildings get more damage.
Just to "push" a good minor task. When a team meets this, the team has a great advantage since they were much quicker. If you however still don't give up and holding your opponents, then this minor task is not much help. Because your heroes are not affected by this curse!
In the Dragon gardens there are 2 shrines. If a team has conquered both shrines this team gets a dragon Knight, which does massive damage and can throw your heroes on the map.
The Dragon Knight is a strong ally or opponent. Depending on where you position it. If you however fight with 5 against the dragon, then he is falling faster!
However, he can really throw you on the map, with the help of a spell he can throw you a par meter away. If you have bad luck, you fly behind a barrier and must now again run around it. That brings the Dragon Knights of course some time he invested in it, to destroy your towers.
Here, each team must collect Doubloons. If a team has collected enough Doubloons, and has paid the pirate so it bombes the opposing team with his pirate ship.
If those bullets hit an enemy or a tower, they do very much damage. However some balls do not hit, which is normal.